The live-action portion of the commercial was shot at
         Vasquez Rocks, located a few miles southwest of Palmdale,
         California (the site of many an old Western and more than a
         few Star Trek episodes!). The animatronic puppet was
         animated by a combination of hand, rod and radio control,
         and it took a total of five skilled puppeteers to breathe
         life into this magnificent replica. Three of the performers
         worked underneath a raised 4 foot-high platform using rod
         puppetry (with mechanical enhancements) to animate the
         anteater's hands, feet, and head. Two other puppeteers used
         radio control to animated sophisticated mechanisms in the
         anteater's snout, nose snuffle, mouth, eyes, ears, and brow.
         The anteater also had another realistic touch. The character
         was able to look as if it were breathing as two rubber
         bladders placed under its chest fur (oh all right, they were
         Whoopee® cushions!) expanded and retracted. For the shot
         where the anteater snorts, creating clouds of dust, a
         flexible tube ran from the tip of its' snout to a can of
         compressed air. Two short taps on the valve trigger were
         enough for the snorts to kick up dirt realistically. Lazzarini is well-known for his work on such films as
         Operation Dumbo Drop,
         Outbreak and The Santa Clause; commercial
         spots featuring the Bud
         Frogs, Foster Farms Chickens and Duracell Toys, and
         for his frequent appearances on national television,
         including such shows as Entertainment
         Tonight, The Discovery Channel's Movie
         Magic, and Late
         Night with David Letterman.   What's New | Features | Commercials | Resume | Realistic | Whimsical | Scary | Animatronics Prosthetics | Puppets | Publicity | Waldo® | TCS Fun | FX FAQ | Feedback | Reference Except where noted, all contents are the property of The Character Shop, Inc. and copyright 1995-2006      
   
       
   
         
       
      
         
       
      
         
       
   
       
         
       
      
         
         
         
         
         
         
         
         
         
         
         
         
         
         
         
         
         
         
         
         
         
         
         
         
         
         
         
         
         
         
         
       
      
          Television viewers across America are familiar
            with those disco-loving, hard-partying Budweiser Ants. In
            the first commercial spot produced by ad agency DDB
            Needham, television viewers were treated to computer
            generated ants, designed and animated by the hotshots at
            Digital Domain, a major force in the effects field. This
            time around, Digital Domain teamed up with one of the
            industry's leading character creators, Rick Lazzarini and
            The Character Shop, to introduce a new creature for the
            second Bud ants spot; a cute and fluffy anteater.
         
         
The
         commercial starts with a lone anteater sitting next to an
         ant mound. There is a bottle of Budweiser in the foreground,
         stuck upside down in another ant mound nearby. The anteater
         snuffles about, snorting and kicking up dust. He then sticks
         his nose into the empty ant mound, searching for a meal.
         
As he vacuums the inside of the ant hole, the
            Bud bottle starts to move; it seems that it's being
            tugged somehow. Suddenly, the bottle disappears
            underground. The anteater's eyes widen, and he pulls his
            nose from the hole. Oops! He's accidentally sucked the
            empty Bud bottle onto the end of his snout!
         
As he sits there with his Bud-bottle nose, puzzled and trying in vain to pull it off, he is interrupted by a curious parade: The famous ants do a victory dance in front of him to the tune of the Bee Gee's "Staying Alive", while carrying a new, ice cold bottle of Budweiser.
								
         
         
         
The anteater is not real, of course, but it sure looks
         that way. It is a highly realistic animatronic puppet,
         created at The Character Shop in only four weeks' time. To
         begin, The Character Shop crew did extensive research on
         anteaters. "It was an exciting project to do because an
         anteater is such a unique creature." says Lazzarini. "I
         don't know that one's ever been done before." But because
         anteaters are so rare, it made the animal that much more
         difficult to research. "We did find some reference on an
         electronic encyclopedia, and we took a trip to the Santa
         Barbara Zoo.
							
         Using photos and video footage from the Zoo, and a few
         photos from the odd animal book, the crew researched the
         size, form, fur, and movement of the giant anteater. The
         crew kept the creature's appearance close to reality, yet
         gave it enough character to appear cute and funny, stamping
         it with the popular trademark of many of Lazzarini's
         wonderful creations. Although it was very close to actual
         size, the anteater had to be scaled up about 15% to
         accommodate the size of the overscale prop Budweiser
         bottle.
Over
         the years, Lazzarini and his talented crew have developed a
         reputation as well-respected professionals capable of
         tackling the most difficult tasks. Working with materials
         like silicone, foam latex, urethanes, and epoxies, and
         utilizing the latest in electronic and mechanical
         technology, The Character Shop has crafted some very
         memorable creatures indeed.
         
         "You develop a real appreciation for the design of nature
         when you try to duplicate its colors, textures, forms, and
         movement," Lazzarini marvels, "to come even close is our
         great challenge, and on top of that we've got to be creative
         and add in an appealing character." He adds: "We're
         constantly striving to improve the believability of our
         creatures, so for someone to say "I thought that was REAL!"
         is one of the greatest compliments we can receive."
         
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